Now you have the coordinates, get your calculator! Either use your own, one on a phone, or the computer one. Now type in ::mypos or ::cords (whichever one you have on your server). Note them down for a bit later.Ģ.Ěgain, once you’ve logged in, go to the place you wish to edit. Then logout, then go to your character file and look at the X and Y position. Once you’ve logged in, go to the place you wish to edit. Left mouse click – Main action button (after clicking a tool)įirst load up your client and server, then login. Make a backup of your cache so you know, if anything does go wrong, you will always have it safe, and be able to replace it if anything does go wrong. And copying your client’s cache folder to the editor. Link: īefore you edit the map or any map, I recommend delete the cache folder. Once again, make sure you do download one of the links below and replace it with your file or the map editor WILL NOT WORK.Īlso make sure you use the runjar.bat instead of runsrc.bat. After re-reading the tutorial I realised I didn't say about compiling and jaring the stJ3D. NOTE: You do not compile this so make sure you do download Oyxgen's edit. Similar to the way you load a 377 cache on a 317 client. Simply open up "RS2 MapEditor.Standalone Jagex 3D .io.fs" and then open "JAGFS.java" and find: I recomend using the "runsrc.bat" since it allows you to turn the "object: #" on and off so you can actually see the map instead of loads of yellow "object: #" everywhere.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |